Asphyxia

Welcome to a look at Asphyxia, a modular environment shell kit currently in development for our game.

I built this shell kit to work across two versions of the environment: a regular world and a fresh world. The goal was to enable our team to produce a much larger environment with only one environment artist — me. To achieve this, I studied how Skyrim approached environment art, drawing on their published article about modularity and shell kit workflows, and applied those principles here to maximize scale and efficiency.

This was a genuinely fun learning experience and a deep dive into modular workflows. I came away far more confident in environment art, shell creation, modularity, and tiling texture workflows. I'm really happy with how this turned out and excited to see it come together in the full environment!