Terror Transit Company (WIP)

Welcome to a look at the environments of Terror Transit Company (TTC), my senior thesis project.

I modeled, UV unwrapped, textured, lit, and set-dressed the entire train from scratch. Every structural element was built by hand. The only exceptions were a few royalty-free images with the ads and some newspapers/trash created using photogrammetry.

My goal was to create the most realistic environment possible in the time I had, working entirely within Unity HDRP. This project required a deep dive into high-fidelity workflows and optimization; it currently runs between 110–160 FPS on my gaming laptop. I am extremely happy with the final result and look forward to completing the full game!